iOS Concurrency: Getting Started with NSOperation and Dispatch Queues
Concurrency is always considered a monster of a subject in iOS development. It can be considered a dangerous area that
Concurrency is always considered a monster of a subject in iOS development. It can be considered a dangerous area that
Networking in Swift has been a point of contention since the announcement of the language back in June of 2014.
It’s often said that coders turn coffee into computer programs. Let’s take that to the next level by
A common feature of almost all apps is the fact that they provide multiple view controllers to users to navigate
With the iPhone 6s and 6s Plus, Apple introduced us an entirely new way to interact with our phones: a
At last month’s Apple Event in San Francisco, Apple announced the fourth generation Apple TV. This new update, however,
After the big evolution in smart phones in the last years, a lot of tools have been developed to make
If I was ever asked what’s one of the most common stuff I do among all projects, then I
Update: iOS 9 launched with a bug preventing app thinning from working properly. As of iOS 9.0.2, this
As every iOS release, the version 9, which is officially here for just a few weeks, presents new features and
Update: Apple is going to release iOS 10 and Xcode 8 this fall. We’re updating all our Swift books
With iOS 9’s public launch earlier this week, it’s never been a better time to understand how to